Roughnecks: Level Breakdown #2

Huzzah, another level breakdown for mobile strategy game, The Roughnecks. Since I already have an explanation of the units currently in the game and how they work, I’m going to jump right into how this level is set up. I’m thinking that this level will actually be the one used to introduce the helicopter unit. […]

The Roughnecks: Level Breakdown

I had planned on making regular blog posts about my two personal projects, a mobile strategy game and a simulated Wii-U tech demo, as I made progress on them. Unfortunately, I hit some pretty big roadblocks with those two pursuits, and had to put them on the back-burner. Besides having been busy with college and […]

In Development: The Roughnecks

For about 2 months now, I have slowly been putting together the first of several personal projects I plan to work on in my senior year of college. I’ve decided to call it The Roughnecks, the title borrowed from the 1997 film Starship Troopers. While re-watching the flick, it rang out as a catchy name […]