Solo Projects

When starting a new student project, the first thing that crosses everyone’s mind is the team. How many people will this project need? Who is going to handle which part of the engine? Where do we recruit people to handle the part of the game we aren’t skilled in? What most students forget is that […]

Shipping My Own Title

Earlier this week,  I successfully published my first game. The not-so-cleverly titled “A Block Stacking Game” is a  puzzle game in which you move a platform back and forth across the screen to catch blocks that are falling from the sky and create a stack that reaches the top as fast as you can. However, […]

Design Exercise

The other day, a friend of mine contacted me asking for some advice. He was looking for some friends to develop a game with him. Since it was going to be an out-of-class project, he wanted it to try to build something a bit less conventional in terms of its gameplay and have an interesting […]

Snak3D

Group Members: Somara Atkinson, Todd Bello, Marcus Meyers, Karl von Steuben, Stephen Teodori  Snak3d is the project my group has been working on for the past 3 weeks. One of the goals behind this project was to develop a better understanding of how important scoping is in designing a game, as well as how […]

Business Cards!

I finally decided on a design that I was pleased with, and put in the order to Vistaprint this morning. Simple is good, so I did without the fancy text or graphics and just provided the necessary information. I did, however, include a usefulness rating for anyone curious about how helpful I actually am in […]