Designing for the Wii-U

Nintendo’s latest video game console, the Wii-U, hit shelves all across the world two months ago. The most notable feature of this new console is the GamePad, the system’s controller, which is a hybrid of a tablet and a more traditional game controller. There has been quite a bit of discussion amongst developers as to […]

Snak3D

Group Members: Somara Atkinson, Todd Bello, Marcus Meyers, Karl von Steuben, Stephen Teodori  Snak3d is the project my group has been working on for the past 3 weeks. One of the goals behind this project was to develop a better understanding of how important scoping is in designing a game, as well as how […]